Mandragora Wiki

Written Walkthrough P3: Difference between revisions

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Tutorial
Tutorial
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After the initial cutscenes and discussion with Ket, you’re able to start moving around. Take this time to familiarize yourself with movement and jumps. Get a feel for the game and how it controls. Mandragora does a good job easing you in with small tutorials throughout this area.
</div>


<br>
After the initial cutscenes and discussion with Ket, you’re able to start moving around. Take this time to familiarize yourself with movement and jumping. Get a feel for the game and how it controls — Mandragora does a great job easing you in with small tutorials throughout this area.
 
<br><br>
 
Eventually, you’ll encounter a trio of inquisitors — <b>Kezka</b>, <b>Olem</b>, and <b>Maddick</b>. You’ll enter a sparring session with Maddick. Use this moment to practice and adjust to the controls.


<div style="color:#e8e3d6;">
<br><br>
Eventually, you’ll encounter a trio of inquisitors — Kezka, Olem, and Maddick. You’ll enter a sparring session with Maddick. Use this as a low-pressure opportunity to practice and get comfortable with the controls.
</div>


<br>
Mandragora uses <b>RT + a directional input</b> (controller scheme) to dodge, which may feel different from other games. I stuck with the default controls, but if something feels off — now is the perfect time to change your control scheme. Comfort matters a lot in this game.


<div style="color:#e8e3d6;">
<br><br>
Mandragora uses <b>RT</b> (controller scheme) plus a directional input to dodge, which can feel different from other games. I personally stuck with the default controls, but if something feels off, adjust your control scheme now. The sooner you’re comfortable, the more enjoyable the game will be.
</div>


<br>
After the inquisitor duel, move forward and open the door using <b>RB</b>. Take time to explore the room. To the left of the soldier you’ll find <b>4× Copper Bars</b>, and up the ladder to the right is a chest with supplies. This is an early lesson in how well-hidden items can be — always keep an eye out.


<div style="color:#e8e3d6;">
<br><br>
After the duel, move forward and open the door using <b>RB</b>. Explore the room carefully. To the left of the soldier are <b>4× Copper Bars</b>, and climbing the ladder to the right leads to a chest with supplies. This is your first lesson in hidden loot — always keep a sharp eye.
</div>


<hr style="border:none; height:1px; background:linear-gradient(to right, transparent, #5c4320, transparent); margin:22px 0 18px 0;">
Exit and head east. Jump across the platforms and loop around to collect coal. Grab the sage on your way out, then continue east into the <b>Feralwood</b>.


<div style="color:#e8e3d6;">
<br><br>
Exit the room and head east. Jump across the platforms and loop around to collect some coal. Grab the sage on your way out, then continue east into the <b>Feralwood</b>.
</div>


<br>
Activate the Witch Stone (think of these as bonfires). These serve as checkpoints and resting locations — and later, places to level up. Activate it and continue east.


<div style="color:#e8e3d6;">
<br><br>
Activate the Witch Stone — think of these like bonfires. They serve as checkpoints, resting spots, and eventually places to level up. Activate it and continue east.
</div>


<br>
You’ll reach a bridge with a prompt allowing you to look up or down. Use <b>down + jump</b> to drop beneath the bridge and head west to pick up some extra gold.


<div style="color:#e8e3d6;">
<br><br>
You’ll reach a bridge with a prompt to look up and down. Use <b>down + jump</b> to drop underneath the bridge, then head west to pick up some extra money.
</div>


<br>
Climb back up and continue east. At the next set of platforms, jump up to collect <b>3× Wood</b>. Jump up again to discover a hidden platform containing your <b>first lockpicks</b> — extremely important early-game items.


<div style="color:#e8e3d6;">
<br><br>
Climb back up and continue east. At the platforms, jump upward to collect <b>3× Wood</b>. Jump up again to find a hidden platform — this contains your <b>first lockpicks</b>, which are extremely important early on.
</div>


<hr style="border:none; height:1px; background:linear-gradient(to right, transparent, #5c4320, transparent); margin:22px 0 18px 0;">
Continue east and break through the wall when prompted. Move through the cave, defeat the rats, collect copper, and grab the plans for a <b>Copper Sword</b>. Exit the cave and continue east to meet <b>Ulfar</b>. Wolves have scared off his precious Vin!


<div style="color:#e8e3d6;">
<br><br>
Continue east and break through the wall when prompted. Move through the cave, defeat the rats, collect copper, and pick up the plans for a <b>Copper Sword</b>.
</div>


<br>
Ulfar hints at sharpening your weapon — take this advice seriously. If this is your first playthrough, my biggest recommendation is to use consumables liberally. Craft bandages, potions, and anything available to you. It makes the game significantly easier.


<div style="color:#e8e3d6;">
<br><br>
Exit the cave and keep heading east to meet <b>Ulfar</b>. Wolves have come through and scared off his precious Vin.
</div>


<br>
Spellcasters may struggle slightly early on without mana potions, but it’s manageable. Above all else, focus on <b>stamina management</b>. Being able to dodge or block is more important than forcing extra damage.


<div style="color:#e8e3d6;">
<br><br>
Ulfar hints at sharpening your weapon — take this advice seriously. If this is your first playthrough, the biggest tip I can give you is to use consumables liberally. Craft bandages, potions — anything you can, whenever you can.
</div>


<br>
After speaking with Ulfar, continue east and prepare for your first boss fight. The game introduces <b>Quick-Use items</b> here — make sure you read and understand how they work.


<div style="color:#e8e3d6;">
Spellcasters may struggle slightly early on without mana potions, but it’s manageable. More importantly, focus on stamina management. Being able to dodge or block is far more valuable than forcing extra damage in most situations.
</div>
</div>


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First Boss — [[Warg]]
First Boss — &lt;&lt;[[Warg|WARG]]&gt;&gt;
</div>
</div>


<div style="color:#e8e3d6;">
<div style="color:#e8e3d6;">
After speaking with Ulfar, continue east and prepare for your first boss fight. The game introduces <b>Quick-Use items</b> here — make sure you read and understand how they work.
</div>


<br>
<div style="color:#e8e3d6;">
The hardest part of this fight is still adjusting to the control scheme. I maintain a written bestiary for every enemy, along with dedicated boss guides, which I’ll link as we go.
The hardest part of this fight is still adjusting to the control scheme. I maintain a written bestiary for every enemy, along with dedicated boss guides, which I’ll link as we go.
</div>


<br>
<br><br>


<div style="color:#e8e3d6;">
If you die a few times, don’t worry. The Warg isn’t especially difficult — you’re still learning the game. Mandragora rewards patience.
If you die a few times, don’t worry. The <b>&lt;&lt;[[Warg|WARG]]&gt;&gt;</b> isn’t especially difficult — you’re just learning. Mandragora is a game of patience.
</div>
 
<br>
 
<div style="color:#e8e3d6;">
The <b>&lt;&lt;[[Warg|WARG]]&gt;&gt;</b> exists to teach stamina management. Take your time. Watch your stamina bar closely and avoid getting greedy. Always leave enough stamina for <b>1–2 dodges</b>.
</div>


<br><br>


<br>
The Warg exists to teach <b>stamina management</b>. Take your time and watch your stamina bar closely. Avoid getting greedy, and always leave enough stamina for <b>one to two dodges</b>.


<div style="color:#e8e3d6;">
<br><br>
The most hits I landed in one sequence was five, and only when the Warg slammed into a wall and became stunned. Roll through attacks whenever possible — you have invincibility frames. Use this fight to learn how attacks are meant to be avoided.
</div>


<hr style="border:none; height:1px; background:linear-gradient(to right, transparent, #5c4320, transparent); margin:22px 0 18px 0;">
The most damage I landed was five consecutive swings when the Warg slammed into a wall and became stunned. Whenever possible, roll through attacks — you have invincibility frames. Use this fight to learn how positioning and dodging prevent damage.


<div style="color:#e8e3d6;">
<br><br>
Once the Warg is defeated, return to Ulfar. After a handful of cutscenes — congratulations! The tutorial is complete.
</div>


<br>
Once the Warg is defeated, return to Ulfar. After a few cutscenes — congratulations! The tutorial is complete. From here on out, the game opens up, but the difficulty ramp remains reasonable for a while.


<div style="color:#e8e3d6;">
The game begins to ramp up from here, but nothing becomes overwhelming right away. Things stay fairly manageable for a while as you settle into the full experience.
</div>
</div>


</div>
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Revision as of 13:07, 30 December 2025

Tutorial


After the initial cutscenes and discussion with Ket, you’re able to start moving around. Take this time to familiarize yourself with movement and jumping. Get a feel for the game and how it controls — Mandragora does a great job easing you in with small tutorials throughout this area.



Eventually, you’ll encounter a trio of inquisitors — Kezka, Olem, and Maddick. You’ll enter a sparring session with Maddick. Use this moment to practice and adjust to the controls.



Mandragora uses RT + a directional input (controller scheme) to dodge, which may feel different from other games. I stuck with the default controls, but if something feels off — now is the perfect time to change your control scheme. Comfort matters a lot in this game.



After the inquisitor duel, move forward and open the door using RB. Take time to explore the room. To the left of the soldier you’ll find 4× Copper Bars, and up the ladder to the right is a chest with supplies. This is an early lesson in how well-hidden items can be — always keep an eye out.



Exit and head east. Jump across the platforms and loop around to collect coal. Grab the sage on your way out, then continue east into the Feralwood.



Activate the Witch Stone (think of these as bonfires). These serve as checkpoints and resting locations — and later, places to level up. Activate it and continue east.



You’ll reach a bridge with a prompt allowing you to look up or down. Use down + jump to drop beneath the bridge and head west to pick up some extra gold.



Climb back up and continue east. At the next set of platforms, jump up to collect 3× Wood. Jump up again to discover a hidden platform containing your first lockpicks — extremely important early-game items.



Continue east and break through the wall when prompted. Move through the cave, defeat the rats, collect copper, and grab the plans for a Copper Sword. Exit the cave and continue east to meet Ulfar. Wolves have scared off his precious Vin!



Ulfar hints at sharpening your weapon — take this advice seriously. If this is your first playthrough, my biggest recommendation is to use consumables liberally. Craft bandages, potions, and anything available to you. It makes the game significantly easier.



Spellcasters may struggle slightly early on without mana potions, but it’s manageable. Above all else, focus on stamina management. Being able to dodge or block is more important than forcing extra damage.



After speaking with Ulfar, continue east and prepare for your first boss fight. The game introduces Quick-Use items here — make sure you read and understand how they work.


First Boss — Warg

The hardest part of this fight is still adjusting to the control scheme. I maintain a written bestiary for every enemy, along with dedicated boss guides, which I’ll link as we go.



If you die a few times, don’t worry. The Warg isn’t especially difficult — you’re still learning the game. Mandragora rewards patience.



The Warg exists to teach stamina management. Take your time and watch your stamina bar closely. Avoid getting greedy, and always leave enough stamina for one to two dodges.



The most damage I landed was five consecutive swings when the Warg slammed into a wall and became stunned. Whenever possible, roll through attacks — you have invincibility frames. Use this fight to learn how positioning and dodging prevent damage.



Once the Warg is defeated, return to Ulfar. After a few cutscenes — congratulations! The tutorial is complete. From here on out, the game opens up, but the difficulty ramp remains reasonable for a while.