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Celestial Hammers: Difference between revisions

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=Celestial Hammers=
=Celestial Hammers=


Summon 2 celestial hammers that spiral outward from the cast location before closing back in. The hammers deal 60 Astral (Spirit scaling) damage with each hit.
Summon 2 celestial hammers that spiral outward from the cast location before closing back in. The hammers deal 60 [[File:Astral.png|15px]] Astral ([[File:Spirit.png|15px]] Spirit scaling) damage with each hit.


Once the hammers return to the center, they release a wave of energy, granting you 50 (Spirit scaling) Light Barrier if you are nearby.
Once the hammers return to the center, they release a wave of energy, granting you 50 ([[File:Spirit.png|15px]] Spirit scaling) Light Barrier if you are nearby.





Revision as of 17:28, 19 May 2025

Celestial Hammers

Summon 2 celestial hammers that spiral outward from the cast location before closing back in. The hammers deal 60 Astral ( Spirit scaling) damage with each hit.

Once the hammers return to the center, they release a wave of energy, granting you 50 ( Spirit scaling) Light Barrier if you are nearby.


Mana Cost: 15

Visual Showcase

Upgrade Pathing


I - Increases the orbit speed of the hammers by 30%.
Mana Cost: 15 -> 20
Upgrade Cost: 3,500 Entropic Essence

II - Each time a hammer damages an enemy, the damage of the hammers is increased by 5%, stacking up to 10 times.
Mana Cost: 15 -> 20
Upgrade Cost: 3,000 Entropic Essence

III - Each time a hammer damages an enemy, the Light Barrier granted at the end of Celestial Hammers is increased by 5.
Mana Cost: 15
Upgrade Cost: 2,500 Entropic Essence